Short update on Battle System
Since I changed game engine from RPGMaker to Unity, I've been using ORK Framework to help me out most of the battle and menu system. (Battle Sample, basic ATB version. Minimum editing on visual and fixed scrolling system.)
ORK system is a bit confusing to change from action rpg to action-turn-based. All attributes aren’t implemented yet. Chosen character indicator didn’t go animated here and the sliding effect wasn't the best. Changing from three char in party to five, so fit all the characters in one go. I minimized the screen from 1920x1080 to 1280x720 to minimize accumulated data size.
Sorry for super short update!
May the stars bless your path~ <3
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Leodetable Institute (R18 BL) (Work in Progress)
Crossing into a closed dimension of Wizard's Institute.
Status | In development |
Author | Erda Enos |
Genre | Visual Novel |
Tags | 2D, Dark Fantasy, Dating Sim, Gothic, Magic, RPG Maker, Side Scroller, Singleplayer |
Languages | English |
More posts
- Update early 2021Mar 20, 2021
- Update July 2020Jul 22, 2020
- Update May 2020May 04, 2020
- Linking Maps to Private AreasMar 30, 2020
- End of Common RouteMar 16, 2020
- Getting into darknessFeb 19, 2020
- More Areas - Crystal Mine and Ruined TempleJan 14, 2020
- Elemental PrimersDec 19, 2019
- Specialty AreasDec 05, 2019
- Second Month on the wayOct 25, 2019
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