Enforcing Overall Map
Vya All!
It has been a slow couple of weeks for LI. Yeah, it's all because my attentions are at general maps and their implementation into it. Well, a good chunk of result is still good in the name of progress. :D If you're interested to see some unsaid extras like CGs and deep-progress things behind the scene, be my Patron (where no one is safe from spoilers!) or check out LI's tumblr or my personal Instagram to sniff around what I'm working on.
There were certain things I hadn't finished yet like some CGs and Dungeons... although a few already had their draft design, none was implemented into the gameplay (yet). Soooo, my work lately focused on the general area players would see often such as the institute's general map! Thank Goodness, it was an enclosed area. How do we move around? Why, yes, with pin-points or area selection options because most general rooms aren't interconnected. In short, a fast-travel system. Yeah, I had to cut down several hallways... which obviously unrelated to gameplay whatsoever.
Rafi, Wood, Saputra and Seal all have their second poses now! Their character arts are officially finished.
If this keep up, we may as well touch that deadline button at November 2019! I have decided to release LI partially-- the demo is halfway through stage one. The next update is going to be the release of playable stage one and two. Stage three needs a particular care and I don't want to make people to wait much longer... Stage three won't be a DLC that you need to buy again but it will be an updated version.
May the stars empower us in this journey. We are almost there!
Get Leodetable Institute (R18 BL) (Work in Progress)
Leodetable Institute (R18 BL) (Work in Progress)
Crossing into a closed dimension of Wizard's Institute.
Status | In development |
Author | Erda Enos |
Genre | Visual Novel |
Tags | 2D, Dark Fantasy, Dating Sim, Gothic, Magic, RPG Maker, Side Scroller, Singleplayer |
Languages | English |
More posts
- Update early 2021Mar 20, 2021
- Update July 2020Jul 22, 2020
- Update May 2020May 04, 2020
- Linking Maps to Private AreasMar 30, 2020
- End of Common RouteMar 16, 2020
- Getting into darknessFeb 19, 2020
- More Areas - Crystal Mine and Ruined TempleJan 14, 2020
- Elemental PrimersDec 19, 2019
- Specialty AreasDec 05, 2019
- Second Month on the wayOct 25, 2019
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